Explore complex dilemmas

A simulation for people entering careers in social care.

This game, designed for touchscreen devices, asks the learner to make choices for two families from different backgrounds – ultimately impacting their overall wellbeing. 

This is visualised as a spidergram, showing a before/after effect. As the learner makes decisions the story unfolds to display a visual journey through their lives. The resulting impact is shown in the spidergrams.

  • The Open University

  • 3 scenarios

  • > 12,000 learners so far

  • Mobile ready

An overview of the two different families and an introduction to the scrolling scenario.
A drag and drop decision point. The learner decides the best option for each family.
The results of the decision point unfold down the screen. Each step in the scenario is illustrated.