Benchmark decisions
Manipulate different variables to see if you can respond to food shortages.
This educational game was designed to support a BBC TV series called Wartime Farm and explores the tough decisions the government had to make during World War II to cope with a changing economy.
The learner manipulates different variables and responds to various crisis points over a three year cycle to find out whether or not they can 'beat the ministry'. Along the way they are offered various interesting insights into the war effort via a rich interactive experience.
The Open University / BBC
Custom CMS
> 15,000 learners so far
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