Simplify complex ideas

An HTML based interactive game to support a BBC television series about electricity.

How many eels does it take to power a laptop? Learners can discover how much energy it takes to start up a variety of objects in this game developed to complement the series Shock and Awe: The Story of Electricity.

The educational game features hundreds of possible combinations, making the game different each time you play it. 

  • The Open University / BBC

  • Tablet ready

  • Hundreds of possible combinations!

A fruit machine style interface with a question based on the two options showing on the dials.

A fruit machine style interface is used to generate one of the many possible decision point combinations.

A feedback screen with a correctly answered questions and the machine with brightly coloured lights

Learners receive immediate feedback on their decisions and social media links allow them to share their score.